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The Last Sorcerer

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Take on the role of a great wizard who is the last sorcerer in the world. Only townsfolk nearby have heard the news of your presence, so to keep them quiet, you've agreed to grant some of their wishes. In this game, you decide which spells to cast or not cast for the people of the town. Your decisions will impact the future of the people and their town, Choose wisely.

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reminds me of another game.. this one shows potential..

BOOOOOOOOOOORING

Ran into a bug: every day, the first person comes twice to ask the same thing.

The game is very repetitive: there's too few dialog options and they matter for almost nothing.
I've found that I can keep the stats up by refusing everybody and then spending my 20 "extra mana" straight into stats.
Overall the game needs a better way to keep the player engaged: be it actual meaningful decisions (for example you make a magic sword for a dude, the next day somebody comes in with a magical wound that needs fixing) or even scripted events: think of Papers, please and similar games.

Poorly explained upfront. Otherwise, interesting concept but you don't do much with it.

Very slow and not attractive, but an interesting idea. Not sure where it was going as I only completed two days before getting bored with the same people asking for the same things, very slowly. I think the buttons have poor hit areas or something. Liked the music.