I see some potential, but it plays just like a "freemium" iphone game, by which I mean this is the exact same concept and frankly execution as NimbleBitLLC's "Disco Zoo." And just like with that game, the matching lost its appeal very quickly. You can only do that so many times before it feels tedious and fruitless. As a player, I don't really have a reason to care about expanding the "museum," particularly since each round of matching can only yield three predetermined artifacts, whether I need them to advance or not. Furthermore, the tiny screen is very hard to read, and the fullscreen option vanished after loading for me.
Can't get enough of this game!!!!
Absolutely love this game. It's so addictive! I'm pretty sure the card based game improves my memory also :D. The artwork is spectacular, I'm a sucker for sprites.
Wasn't able to scroll map (tried mouse clicks. mouse drag, WASD and arrows) in Explore pop-up, so I basically failed to start playing as I couldn't scroll to China. Swiping main screen is far too insensitive to be comfortable.
Win 8.1, Chrome.
Hey yes there is a bug with the web build. with persistence you can actually scroll around on the map... for some reason with the first time scrolling it doesn't work all the time, maybe due to it being a web build. once you've got past that struggle it will work fine, sorry for the issue. Everything is function-able on mobile. We are working on a solution
Played for a bit yesterday and didn't think I'd come back but I have to admit that there's just something addicting about this. One possible problem, though, there was I believe a pop up that gives a free bar for rating the game, but I was able to spam the button and get over 100 of them. Now I'm up to exploring Spain thanks to that little "cheat".
haha hey yes we only recently found this bug, i believe the update version should have that fixed but im also going to be updating the game today and the version thats on newgrounds with a more balanced system :D