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Not exactly a unique concept, but the art was nice. To code this genre of game, the knockback has to be perfect so that it takes some thinking and not just mashing, I think you did that just right. However, the comboes from enemies should be reduced, even with dodge-mashing, I'm getting needlessly punished. Heals would also make this game much better for me (and worth playing a second time).
easy to understand
its look great
When I beat the 2nd boss, nothing happens. It doesn't switch to wave 9, it doesn't spawn another enemy, nothing. The 2nd boss just stands there, dead. I can control my character, but I can't continue playing because the game doesn't switch to wave 9, it just stands there! Does anyone else have this problem? Evrething else in the game is pretty decent tho, so 4 stars it is.
Great gameplay, awesome visuals, and tight controls. These are all the ingredients for a good game.
The only thing i dislike is that theres no story; and while I prefer gameplay over story, i feel like it would improve this game a lot.
Glad you had fun! Check out the steam version: armed with wings rearmed. Its got a 40 level story campaign :D