The underlying mechanics aren't bad, but it'd really help if the movement system was faster to use. You should just be able to click once anywhere in the movement circle to pick where to go. Would be nice to be able to fight CPUs, but I get that it was a game jam.
Yeah, DYGACO had a clicking system. I used the sliders because I originally wanted to make this touchscreen friendly, and in that case it would be better to see where you're going without your finger being in the way.