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Made for Stencyl Game Jam 2016
Third place of the jam!!!

Thanks Tom, for putting me on the front page. Glad to be part of Newgrounds.

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Very nice game. Only flaw is it could use some ambient music.
Also the sound effects are so high-pitched enough to hurt my ears. That might bother some people.

GrimMutilator responds:

Thanks! Yeah, Im not really good at soundmaking. I'll try to get some feedback before release next time.

I can't get past the many enemies as a snail...

GrimMutilator responds:

:c You have to go through the tunnel and attack them from the far left.

This is pretty cool!

the thing I really did not like where the sound effects. They are always the same and it feels kind of cheap, since there is no music to distract you from them.

I would recommend you to make a bunch of different versions of the same sound effect and loop over them instead of using only one.

Other than that the game was fun, simplistic and stylish!
Its so nice to see another person who works with stencyl :)

GrimMutilator responds:

You are undeniably right. Glad you enjoyed nonetheless. Stencyl rules.

loved the concept mate. but struggled at some levels. how did you make this game? i m curious about it

GrimMutilator responds:

(Sorry for my english) Yeah, it has been pointed out that the difficulty curve is too steep. I made it in Stencyl. If you are familiar with the program the transformation mechanic was a matter of including a KeyboardMovement and a KeyboardAttack behavior in every type of actor, and enabling/disabling them on creation.

Very happy you liked it.

Some fun puzzles. Wish there were more, I can see this getting really crazy! Definitely the merit of good mechanics.

GrimMutilator responds:

Thanks Phantom! If I revisit the game I'll add new transformations and, of course, puzzles.

Credits & Info

3.23 / 5.00

Oct 16, 2016
1:12 PM EDT