A very fun game, it took me many tries to beat but it was ok, it did not freeze for me, 10/10.
My game didn't freeze. Took about 4 tries to get the hang of the imprecise jumping. Definitely precision jumping would have helped, but I did it in 4 tries and about 10 minutes so it wasn't that bad overall. I will say that there were some times that I got trapped on a platform because the game wasn't sure if it should register me as landing on it. There's something about the boxes for the character and the platforms where if you land right on the edge, the character gets hung up and can't walk forward, but won't fall until you move the opposite direction. That was annoying, but not game-breaking.
Not bad, I like that the bosses at least changed up their attack and flight patterns a little, but they were never what caused me problems or ended my game.
Words can not express how much fun I had playing this game. Everything about it is great, from how adorable the main character is, to simple yet interesting premise, just how fun and satisfying the game is to play. The music was great, and I never tired of hearing it despite listening to it over and over again. Spreading the hearts over longer gaps was a good way of ramping up the difficult as you go along. My only complaint, is that maybe the bosses should have had their own attack pattern, but that's pretty much it. The platforming feels great, and hitting the bosses with the hammers always feels satisfying. The game felt challenging, without ever being too difficult. In fact, I don't think it would have hurt to have the game be a bit longer, and become a bit more challenging. I guess adding the scoring system was a way of adding a little more challenge, you know, coming back to beat your previous high score, which I for one most certainly will be. This game is addicting enough to keep coming back to.