The game had a bunch of flaws.
The direction buttons were a bit too translucent. You can't really see them at the start of the game. And even after playing for a significant amount of time you still have difficulty. I got stuck for a bit because I missed a few rooms. And the reason why I missed the rooms was because I couldn't see the arrow pointing to it.
Of course the most obvious flaw was that some of the scenes were upside down. Little things like that, in my opinion, show how much a game developer cares about his consumer.
And the game really had no buildup to it. I think I might have understood how to play the game better if I knew what I had in my inventory... what they do... Etc etc.
All in all, I didn't like the game. But I do believe that there is potential. I'd like to see an improved version.