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Lines FRVR

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Hey NG!

I am happy to finally be able to release our latest great puzzle game Lines FRVR! Feedback is as always very welcome and I hope you like it.

A relaxing puzzle game where you draw lines between dots to complete levels.

With unlimited free levels, vibrant high quality graphics, amazing music and sounds, large and easy to see controls and a relaxing game play, Lines FRVR is a must have for puzzle players of all ages. Even better, it's free!

Fill the board by drawing lines between all dots to win the game.

As always there is no time limit! Making for a fun and relaxing puzzle experience.

Lines FRVR features:
- Beautiful vibrant HD graphics.
- High DPI and Retina support.
- Smooth animations.
- Play unlimited free levels.
- Great sound effects and music.
- Easy to understand game play
- Bright Colors
- Level complexity from Easy to Tricky.

If you like dots and lines connecting puzzle games then you will love Lines FRVR!

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Very fun!

Very good and fun game, but...
I don't know if I understand so fast english or this game are in spanish, 'cause I never change the language, hahahaha, please make a corner select 'cause I want to know english more and I want to play this game on english. (?)
Sorry for my very bad english.

The game is great and very well made. But the world map thing you are using for this and mahjong is atrocious and needs to be reworked. The game plays smoothly on PC and mobile (hex frvr does not play well on mobile), which is also great. But the "world map" being based on days/months and going backwards in time (though forward on the line/map) does not fit well with a new puzzle each day that actually shows up at the very beginning of the map. New puzzles released daily is pretty silly when there is a built in mechanic to generate an infinite number of puzzles going forward on the map. It is helpful that when you play an older level it will automatically put you on the next unplayed level regardless how far it is on the map, but this does not help when going back to replay levels on a harder difficulty level, so you either have to play all difficulty levels for each puzzle/day as you go along, or you need to waste excessive time navigating the map backwards (or forward in time) to replay completed levels on different difficulties.

There should be a difficulty selection before you are brought to the map, and the concept of having dates for the puzzles should be eliminated completely, as well as the "new puzzle every day" since it is completely pointless and works against the map design.

nice game, the concept isn't too original but it is very well put together in terms of sound design, visual appeal and simplicity in navigation.

the puzzles definetly take a bit on the challenging difficulty, not as long as i thought though line puzzles only have so much flexibility.

anyway i'd love to see what you'll make next.

While fun, it is basically a copy of another puzzle game. The graphics are good. Overall, a nice and simple remake.

Credits & Info

3.59 / 5.00

Sep 23, 2016
7:17 AM EDT