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Pussymon: Episode 15

Score:
rated 3.99 / 5 stars
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171,085 Views
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Genre:
Adventure - RPG
Tags:
hentai
pokemon
adult
pussymon

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Credits & Info

Uploaded
Aug 24, 2016 | 9:41 PM EDT

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Author Comments

What's up. Here's the Pussymon: Episode 15, in this one I'm bringing 8 new Pussymon, a new easter egg, new mechanichs and some new options in game.

New additions:
- 12 Areas (05 Pussymon Hunter Society areas and 7 hunt areas).
- 08 new Pussymon (10 avaiable to catch).
- 09 new animations (1 easter egg).
- A new easter egg with two options.
- New Sleep/Rest option in the bag (You can now recover energy in any map).
- More Shops and Work Places avaiable.

Easter Egg's Tip:
After 10 days training alone with Bridget you probably would like to check Lizardish and Lepllanny training before you go to sleep. After unlocked you can see the easter egg again once per day.

Thanks for everyone who's supporting me in this big project, there's more to come.
See you later.

Reviews


OpDude103OpDude103

Rated 5 / 5 stars

i cant get hearts e,e



dragonreaperkingdragonreaperking

Rated 5 / 5 stars

when you faint is says you fainted and waked up in your dorm instead of woke up



jpuroilajpuroila

Rated 1 / 5 stars

Same problems as the last episode, except worse. Having to grind just makes the game worse, it does not make the game more challenging.


People find this review helpful!

TankChi3fX3TankChi3fX3

Rated 1.5 / 5 stars

I will be honest the game is now unbalanced. Whether it is the enemies that can beat you in two hits or the fact that strong monsters appear at there max level. The characters health is one thing that seriously needs improvement, when enemies start to appear with over 400 health and do a whopping 45 damage and your health is only about 150 and the strongest attack you have only does 60 damage you die before it is even close to losing with out 5 or so master potions to beat it, something is seriously unbalanced. Taking the 40 heal and attack may have been a good choice when adding more damage to monster attacks, but that did not really happen some monsters got boosts while the ones you have mid game max at about 30 damage when the final monster has 70 base damage. The elemental system would help balance the game if it was not for neutral monsters late game with 500+ health and 50 damage.

Adding a typing that deals double damage to neutral could help, or adding back 40 character damage. The health cap needs to be raised and the bonus for health should correspond to the monsters health in the wild.

These are my thoughts, but you are probably going to ignore them anyway.


Lots of people find this review helpful!

ThatGuyInYourWindowThatGuyInYourWindow

Rated 5 / 5 stars

More footjobs and titjobs please. Much appreciated.