Definitely far from the greatest platformer of its type on this site. The physics just feel...off, especially on the moving platforms. If you try to jump on a moving platform while it's descending, you'll be stuck falling as though you were still in the air and won't be able to jump off of it until it starts rising again. Most of the levels in this game are a bit uninspired, and I ran through most of them in one or two tries until the very end. The graphics also don't blend together very well - pixel characters in non-pixel environments don't look good, and the music gets incredibly annoying. In fact, I'm getting very annoyed just listening to it right now!
There's also a serious difficulty imbalance - most of the levels can be easily beaten in a few tries, but there's a level near the end with a bunch of cannons and three moving platforms. This emphasizes the odd physics - the timing is very difficult to get down mostly because the bugged physics don't let you jump the way almost any other platformer would. One of the platforms actually takes you too high, and you'll get stuck inside it as a result. You can get out of it by jumping, but that leaves you unable to jump again until the platform starts rising again...which is too late to attempt the jump.
Another thing that should be noted - I guess it should be expected, but this game is very, very short. I was able to defeat it in less than 10 minutes, even with the glitched physics giving me trouble. Even for a game that has a 10-second time limit on every level, that's not a lot of gameplay. Honestly, there isn't much that was done right here.