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Apocashop

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Author Comments

Have you ever wondered why shopkeepers in RPG worlds will never give you a break, even though you're the hero of destiny? Now, you can play as one of them, as you are forced to juggle making sure the hero gets what they need, with making sure you make enough money to pay the King's unfair taxes.

NEWS: New update is live! Major additions include audio, and new plotlines exclusive to players who give the dog chicken. We hope you enjoy it!

Additional Credits:
Yoster Island Font - codeman38 (http://www.zone38.net/)
House pixelart - Neoriceisgood (http://neoriceisgood.deviantart.com/)

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the game was really impressive with the many puzzles i had to watch out for, like accidentally denying heroes and making sure the orb wasn't given to anybody (even though i gave it to the guy for sixty gold). my only complaint was that it was too short and i would have loved an infinite mode

I seriously love this game, I wish there will be more of it or maybe a new version that can make the game go on forever

Starts off pretty fun, looks as if it has a lot of potential. However the further in you get, the more tedious it gets. The game punishes you harshly for not solving tricky puzzles in the short amount of time you're given during the day.

In my judgement, the game turns more into a chore than an actual game that I'd play for fun. I feel that games like "Papers, please" pull this off better, giving more time and plausible reasons as to why things happen. The methods this game uses, such as increasing taxes, seem a bit contrived. This breaks the immersion, in a way. I can certainly see that Papers was one of the games that inspired this, though. Very similar in a way.

Good concept, execution could've been better.

This game is just special!

wish it was longer i like the story tho but it has a boring ending