I loved it until the Shuriken puzzle. That part was infuriating.
Yes, you seriously can't handle my games.
I can't lie - The moment I found the Katana I literally felt invincible, and attempted to slice everything that was in my way.
Only one thing bothered me; couldn't the 2nd set of doors be left open so we can easily move backward/forward without having to waste a click on watching the animation of it being opened?
The puzzles were satisfyingly tricky, and the gameplay kept my interest. However the hidden shurikens encouraged basic, boring pixel hunting, which I wasn't a huge fan of.
Also, having to click the door in front of the piranhas and wait for the "you opened the door" animation to finish every time I wanted to pass it was a bit irritating. Maybe that could be changed?
Game play is alright. That yin-yang puzzle is really tricky. Hint: combine the two clues together.
Graphics are not appealing.