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Cathode Raybits 2

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Aqua Bot 50 Points

Defeat Aqua Bot

Electro Bot 50 Points

Defeat Electro Bot

Flame Bot 50 Points

Defeat Flame Bot

Gyro Bot 50 Points

Defeat Gyro Bot

Leaf Bot 50 Points

Defeat Leaf Bot

Rocket Bot 50 Points

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Author Comments

Added some extra checkpoints in Gyro, Leaf and Electro Bot stages.
Controls can be changed.

YES! I FINISHED IT. PROLLY PATCH IN SOME STUFF AT A LATER DATE THOUGH. (I didn't have time to finish a custom soundtrack, so you've got to make do with some old crap I had lying on my HDD since 2013/14)

So a little project I had going at the start of April, although most of the game was made in prolly two weeks. It's vastly improved from the first game, Raybits 1. (Actually about 90% a new engine that's running this so it should play and feel better)

There might be a few glitches/bugs here and there, I'll patch those up at a later date, I just wanted this out by tonight!)

So 'ere be the sequel to my de-make 8-bit remake of Cathode Raybits. Six new bots to take care of in this somewhat homage to Mega Man!

Arrows: Move
A: Shoot
S: Jump
Enter: Menu
+/- Buttons: Change Volume

I'm prolly going to patch in some new stuff in the following weeks like a better soundtrack and possibly an endless run mode if it's well received. Anyway hope you enjoy and HAPPY PICO 2016!


(But now, time to rest.)

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you can still play the game using the ng flash player.
You may have to uninstall an old version, if you have it though.
Tested the game and it runs fine.