Execution Antoine

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In Execution Antoine, you gotta know when to be a crazy butcher, know when to be a psychopathic bomb-yielding maniac, know when to walk away, and know when to smash zombies with a big hammer thing.
(IMPORTANT) This uses WebGL, it will seem as though it's not working but if you give it a while it should eventually load.

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Cool intro. Controls and graphics are fine. The base game is good but it gets boring fast.

I got stuck in a wall and was forced to throw all my man-meat on the floor, but other than that it's a pretty good game.

HawkSandwich responds:

Thanks. Unfortunately with the time limit there really wasn't any time to find and iron out bugs, but I do have to apologize for you having to throw your man-meat on the floor, that's unsanitary...

Not bad! I enjoyed it, even if it didn't last long. Physics were good, zombies weren't too fast or slow, transformations were quick, and controls were responsive. On the other hand, I saw no reason to continue playing after the second wave, as there didn't seem to be anything left to do.

This grew on me. I was skeptical of the weird visuals at first, but then the zombies started to die and I had to find new and exciting ways to kill them. I think I would like to see more characters to shift into and maybe some new level layouts (with new fun kill buttons) but otherwise a pretty fun game.

Credits & Info

2.92 / 5.00

Apr 17, 2016
4:35 PM EDT
Strategy - Other