Tower of Destiny

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Acid 5 Points

Die from acid

Fire 5 Points

Die from fire

Lava 5 Points

Die from lava

Saw 5 Points

Die from saw

Spikes 5 Points

Die from spikes

Warlock's Shield 5 Points

Find Warlock's Shield

Water 5 Points

Die from water

White Monk's Magnet 5 Points

Find White Monk's Magnet

100 Kitties 10 Points

Save 100 kitties

25 Enemies 10 Points

Kill 25 enemies

25 Gems 10 Points

Pick up 25 gems with a magnet

25 Kitties 10 Points

Save 25 kitties

25 Levels 10 Points

Complete 25 levels

50 Kitties 10 Points

Save 50 kitties

75 Kitties 10 Points

Save 75 kitties

Tomb 10 Points

Find a tomb

100 Gems 25 Points

Pick up 100 gems with a magnet

50 Enemies 25 Points

Kill 50 enemies

50 Gems 25 Points

Pick up 50 gems with a magnet

50 Levels 25 Points

Complete 50 levels

75 Gems 25 Points

Pick up 75 gems with a magnet

100 Enemies 50 Points

Kill 100 enemies

75 Enemies 50 Points

Kill 75 enemies

75 Levels 50 Points

Complete 75 levels

100 Levels 100 Points

Complete 100 levels

Author Comments

Welcome to the Tower of Destiny!

Your goals are to climb up as higher as possible and to get as many scores as you can. Open chests, pick up gems and avoid dangerous obstacles.

Controls: one button.

What's inside the game:
* Levels - infinitely and uniquely!
* Enemies - infinitely!
* Gold - infinitely!
* Gems - infinitely!
* Dangerous obstacles - infinitely!
* Death - imminent!


This is basically king of theives: endless version LMAO

Its so addicting! Sometimes the ladder puts me straight into imminent death but its so much fun!

Good game, I like the level random generation, always a new experience!

woww awsommmee nice game i like it :)))

That's a really nice game. I do not quite agree with some of the comments below: the graphic style is really nice to me, and upgrading your shield and magnet really has a strong incidence on the gameplay. The only thing that worries me, though, is that once you get used to the controls and recognize most room layouts, the game just becomes an exercice in tedium: no more surprises, no real increase in difficulty, nothing left to do apart from trying to beat everybody's high scores. It's a common issue in infinite climbers, and this "infinite climber with a twist" is actually one of the best ones I have ever played, kudos!

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Credits & Info

3.92 / 5.00

Apr 3, 2016
3:27 AM EDT
Action - Platformer - Other