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Kristie has been captured. Who's Kristie? that's not important right now. What is important is that you need to rescue her. Nevermind shes just standing there looking indifferent, we assure you she's in quite the hostage situation

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I'm not really an expert here, but I'm going to point out the biggest problem I noticed: your collision is WAY off. Like Darren said before, if you hold against a wall long enough, you'll go through it (and what's the point of having walls if you can just go through them, am I right?), making the levels too easy. The fact that it's only got three levels doesn't really help either, as you could get through this game in a matter of thirty seconds if you have issues going through the walls. That being said, I liked the concept. Clean up the gameplay, fix the collision detection with the walls, maybe add some more levels, and I think you'll have something that people would love for its somewhat unique presentation.

Sorry, but this game doesn't even work long enough to finish the first level (yellow slime won't jump). The collisions are buggy if you hold to move toward a wall while falling. Try to put in a little more effort/testing before you upload.

slimes freeze up after being split, fix that and add some good music and you are good. Until then. Keep it up.

It's an okay idea, but the yellow slime doesn't jump...

Credits & Info

1.88 / 5.00

Mar 18, 2016
8:21 PM EDT