4-Way Break-Out

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4-Way Break-Out is a Break out based game.
The idea is the same but now you must control not 1 bat but 4 bats at the same time.
Can you handle 4 bats at the same time and make your room empty?

There are also some extra's to catch while you playing:
* Extra Ball
* Extra Points
* Extra Life
* Bigger Bat
* Smaller Bat (Yes it is there to make it a little more difficult.)

When you load the game you will play a random room, when you finish it you will get a other random room on this way you will never know what is coming.

On the main screen you will see your own high-score so you can try to beat yourself over and over again. and there is a button to set it to zero again.

Have fun and keep the ball(s) in the field.

v0.1.0 (03-19-2016)
* Bonus minimize wil now also work on the vertical bats.
* You will go to the new room when all bricks are gone.
* Added 2 more difficulties named: Child and Hardcore.
* Created 4 new rooms (9 total now)
* A stone that must be hit three times to destroy.
* Shows the room name in the box where the dcores are.
* The normal brick into a stone with the same format as it was.
* The framerate on the main menu to 60.
* Deleted the message to maximize the window with F10
* Deleted the save and load buttons from the main screen and game windows.
* Made a different box to put the score in.


The game is functional, and it does it job. It needs polish, and the sound effects can get annoying. The tiny music loop got on my nerves quickly. I recommend releasing a sequel with more satisfying sound effects, and less grating music.

MrDuck-XS responds:

You can turn the music off in the setting page :)
I agree with the effects

I love the way this game is made! What I also like about this game is that it is challenging! THE ONLY PROBLEM IS THAT THE CONTROLS ARE WAY, WAY TO DIFFICULT TO MEMORIZE!!!!!!!!!!!!!!!!!!!!


Well damn. This is outright intense O_O Great job on the artwork and gameplay! One thing [and it's rare, but happened a couple of times] the ball got stuck behind the top moving player and it started freaking out. Still a 5-star game for me though. :)

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MrDuck-XS responds:

Thank you very much for the great comment.
I know about the bug i'm working about a solution for this.

thank you.


Innovative, proving there's always a way to revamp an old idea. I thought controlling 4 paddles would be confusing, but it all feels pretty smooth. The only problem I've having is that the paddles seem to move too slowly, but I haven't had any lag. Good idea putting the power-ups key right there on the screen, too. A lot of programmers seem to think we already know what is what.

Interesting having the power-ups affect only the paddle that catches them. Haven't figured out if I like that or not.

I'm curious about the levels. When I start, it doesn't always take me to the same screen. Is it random?

Great idea, here. It definitely needs some polish to the gameplay/control, but it's already in pretty good shape.

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MrDuck-XS responds:

Hi first thanks for your comment.

The paddles are going faster by setting a higher difficulty but the ball will also going faster.
Yes the bats are not moving in the same speed as the mouse, on this way you have to calculate where the ball is going to be.

I always forget what something is for what and i had the space for a legenda so there it is.

Yep i tried to set up every bat as unique.

The levels are indeed randomized. I hate it when i start a game i have to play always from 1 to 2 to 3, that's why it's randomized and i think it is more fun that you don't know what is coming.
For now i have made 9 rooms, but there gonne be more soon.

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Credits & Info

2.50 / 5.00

Mar 17, 2016
5:50 PM EDT
Action - Platformer - Other