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***I'm on Ubuntu, it runs great on all browsers on there. On Windows though it's pretty slow in Firefox. It's a bit better on Chrome on there for me.***

\\\\\\\\\\\\\\\\\\\\\\ PLEASE READ! /////////////////////
Hello everyone!
Please be aware that this is a very weird, experimental game. In parts, it requires you to be very alert and attentive. It will also require you to memorize things you see. In parts, unless you have an amazing memory, it will probably even be necessary for you to write things down as you play in order to remember them for later in the game. I'm not sure if that constitutes really bad game design or a fun experience... But either way, I guess you all will let me know :)

You just move with the arrow keys or WASD.
If you want to reset your save file just start the game in the main menu by pressing <DEL> instead of SPACE.
If you click outside of the game area, it will pause automatically.

\\\\\\\\\\\\\\\ END OF PLEASE READ! /////////////////////////

Thanks to Calamaistr for providing a great track for this one, you can check out all of his music here on Newgrounds. Also thanks to Mark Sparling for providing (most) of the other tracks in the game. You can find more of his stuff on marksparling .com. He challenged himself to write 70 songs in 70 days a while back and has since made all 70 songs freely available for use in any project you might be working on. It really is a great ressource.


All right, this is an old flash game I've had lying around on my computer for a few years. I finally took the time to finish it properly this last month as an exercise in learning HaxeFlixel.
I've sort of developed this game in a vacuum and I haven't really had it tested much by people before releasing it now. I still really like the idea/concept behind this game, but I fear it might lack a little in my actual execution of that idea...

I really enjoy reading your feedback, both positive and negative, so don't hesitate to leave a review or send me a PM. If you'd like you can also email me at mrnowind {at} gmail.com. I'm still very open to work with the game and change things that don't work so well.

I'll stop rambling here... Enjoy the game ;)

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This was a great game! I spent a few hours on this and it definitely infuriated me at some parts, especially that one boss at the end of chapter 4. The graphics were very nice, the darkness complimented the bright colors you used and I have always been biased by pixelated platformers. I found the torches to be a clever "checkpoint", even implementing it into one of your puzzles. All In all, it was a long and hard, but enjoyable, game that I would recommend to my friends.

it's cool but it needs something more. it reminds of "don't look back" that is a game that with few words and little direction made me feel a range of emotions with its atmosphere. play it see if it inspires you.

Sorry, I really enjoyed the first 2 chapters, but I had to wrap the rest up with a playthrough on Youtube, lol. It's not something you can really casually enjoy on your own as much as it is something to sit down, clear your schedule, and dedicate yourself to for a bit for those who'd enjoy it.

Anyway, what's Blinkende lygter about? Not really one for poetry and 0I couldn't find an English analysis online.

MNWS responds:

There's an english translation here http://allpoetry.com/Twinkling-lights, I think it's the one I used in the game. It doesn't do the original danish text justice but that was the best I could find :)

I found this game amazing! The pixel graphics are beautiful. Chapter 4 was awesome and a game on its own, with some of its concepts taught by the earlier chapters. I drew a map of the contents of all sections on paper. Only the last chapter 5 was as commented before not nice. The first part of it was fun if you open the game with chapter 1 in another browser to follow along. But then those black screens with white squares after that were frustrating and missed the nice graphics. And in chapter 4 it's only by pure coincidence that I saw the dark red platforms with the music notes, that could've been made more obvious, maybe by introducing the music notes in chapter 3 in a simpler setting. Why did a guy in chapter 4 say I wouldn't come back when dying in the temple? I tried it out on purpose due to curiosity, good thing that I didn't have to start over. Overall still fantastic, one of the best games I played on newgrounds lately!

Loved it. Hard, requires thinking, memory and has a nice atmosphere. Couldn't rate this lower... My only complaint is that the "boss" is too hard, it requires some luck to be beaten. Maybe you could change it's projectiles or it's size, who knows? But in everything else, it's outstanding.

If anyone is having trouble with the "memory" parts, just take screenshots./ phone shots of these screens. Not that funny, but may be useful for more casual players.

Credits & Info

3.59 / 5.00

Mar 9, 2016
4:17 PM EST
Action - Platformer - Puzzle