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PigBull To The Moon

rated 2.88 / 5 stars
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Strategy - Other

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Credits & Info

Mar 2, 2016 | 4:09 PM EST

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Coin Multiplier! 10 Points Upgrade Coin Multiplier to its full potential :)
Flying Hat! 10 Points Upgrade Flying Hat to its full potential :)
Jetpack! 10 Points Upgrade Jetpack to its full potential :)
TNT Launcher! 25 Points Upgrade TNT Launcher to its full potential :)
GAME COMPLETE! 50 Points Reach the moon :)

Author Comments

Poor 'PigBull' being bullied by the farm animals! Decided to go the moon instead. Send him far away from the farm and up to the moon!
Collect coins on your way to help you purchase upgrades from the farmer. Just watch out for those annoying birds that will block your way!



Rated 3 / 5 stars

I just agree with the user's comment below me.


Rated 3 / 5 stars

I like the idea. Even though it's been done before. The artwork is fine. The music is a little annoying at times. Everything else is basically the same as what everyone has said...

Birds- Too Big
Pig- Slow Reaction Time
Coins- Too Fast
Fuel- Not Enough
Upgrades- Skyrocketing Costs

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Rated 2 / 5 stars

Everything's fine. Except the Gameplay. It's horrible. After 1 upgrade you need 2k Gold? Seriously?
Besides, repeating the same tune over a long amount of time is annoying. Use a loop or cut the music out.

2/5 Stars
A bad Gameplay influences the game terrificly. Think about it next time you program something.


Rated 1.5 / 5 stars

1. the left/right controle is way too slow. You cant hunt the gold, u only will get it randomly. Also u cant avoid crashing into birds this way.
2.Upgrade costs: If u go from 200 too 2000, then we need to earn more gold.
3.The higher u travel, the higher should be the worth of 1 coin (or more coins). Otherwise u get no reward for making good starts. U can farm the same amount of gold per time with bad starts. So why should I try to hit the red part in the middle of the bar?
4. Display for speed and traveldistance would be nice. Also for best speed and best distance. This will be more motivating to continue playing.
5. A brighter skyline combined with outzoomed view would give the action/controling part more sense.
All in the game bored me after upgrading all stuff to lvl 2 without having any progress in the gameplay


Rated 2.5 / 5 stars

This is an incredibly simple premise, not to mention one that has been done many, many times. Nothing new has been brought to the table here, but it's a pleasant enough time waster. What tends to damage the formula here is that there isn't much gameplay to be had. Shoot PigBull into the sky, purchase upgrades, lather, rinse, repeat.

Upgrade costs are arbitrary and unbalanced, starting out at one or two hundred, then rocketing up into the thousands. Even with the very finite selection of upgrades it becomes too tedious. Do I even want to play this long enough to get to the moon? Are fully upgraded stats necessary to do so, and - if not - would I care enough to max them out after beating the main game? These are the questions your players will ask themselves. I haven't maxed out a single stat or made it to the moon yet, and here I am writing a review while I seriously consider whether I want to keep playing or not. And I pride myself on being something of a completionist.

Some of the other problematic areas include hit detection and obstacle size. These two items are fairly crucial to a game like this.

The biggest problem concerning hit detection is that coins on the far right of the screen are worthless. They cannot be collected at all since the jetpack doesn't count as part of the PigBull, so there is no way to actually touch them. Being able to move outside the confines of the edge even a little would fix that issue, or just do away with those coins entirely. Dangling something in front of the player and making it impossible to get is a big game development no-no. One of the other reviewers mentioned a coin magnet, and that is definitely something that would improve game functionality overall. Heck, adding increased magnet power to the Coin Multiplier upgrade would be perfect.

Moving on to the obstacles involved, they are quite simply too big and often can't be avoided at all. At the very least make those ridiculously large birds smaller--they're almost as big as the player character! When they both appear on the same plane they can literally create a wall. You're going to get hit, no matter what you do or where you are on the screen. Nothing seems to increase the speed at which you can move left and right either, so adding that to one of the upgrades - maybe the Flying Hat - would be a much appreciated addition, as well.

All in all, the game is just okay. Including medals is a nice touch, but it won't keep most people playing, nor will it bring them back for consecutive visits. The graphics are well done, animations are simplistic and minimal, but the scrolling background is really nice to look at. Music and sound effects get old pretty fast, but you were kind enough to include a Mute button, so good on you. In order to be competitive with other games of this nature, the most additional time and effort would need to be put into the gameplay.

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