"Clone presents no difference or innovation"
Well, for the current state, it is like a stripped down [A game I played on newgrounds, it's similar to, but not Continuity, use pixel-art sprites, and you can push blocks between sections, I forget it's name] with less puzzle elements (because you only need to shuffle around)
"full version be released... Enemies and Boss"
IF you do add enemies and bosses in the future I'm sure these people you refer to as "haters" WILL shut up.
IMHO, when "they" say clone, it's just a neutral observation, if there's any critical element when they said those things, it's the game itself. I think the version I played was 0.1. It was extremely buggy that I don't think it's worth my while leaving comments. (I didn't even know what to do in stage 1 and stuck there for 10 min....No offense but it do leave a bad impression)
But I do like the music.
I came back to listen to the music and see you've made some improvements. Congrats, and looking forward to the full game which blends terrain swapping with platform action.