Nice little avoid game, it kept me entertained for a while, couldn't find any bugs and all the medals work.
I liked the movie scenes in the background, I didn't find them distracting though, furthermore you had the choice to let them appear or not by collecting the star.
Which made me think, was that supposed to be a negative power up or a positive one? I don't get it, the points for it don't matter anyway because they're so easy to get, which brings me to my next point.
It was a bit too easy for me, I had almost everything unlocked after the 2nd attempt, reason for that was the standard perk which made the score go insanely high, that way I've earned like 20k on the first try, it's kind of overpowered and should be an unlockable perk imo.
Also why are the perks and characters all the same prize? There should be kind of prize ladder because some perks are more valuable than the others, if I got the little green slime dude with a +life perk I was basically a triple A character and with the keys and everything it was almost impossible to lose, altogether for 6200 coins which isn't much.
The bombs are so useful, I don't know if it was intended but you can push them over the screen edge so they appear on the opposite side again, very useful for these unhappy green blocks, if they didn't randomly got blown up by a bomb before.
What I'm saying is there wasn't really a appeal to go for more, you had everything unlocked and yeah, chasing for the highscore is unecessary because there isn't a highscore list anyway.
All in all 3/5.