i have to say ... this is probably my favorite out of all i have played from SD. different pictures, more different things to find, a little twist with the skulls to get the gems. was very entertaining. Bravo!
I'm a lil confused. I coulda sworn that I played this game about a year or so ago. Abandoned "2016"....hmm?
In any case, I loved it.
To HELL with the nay sayers. Too many rooms (or panels)? Why do we need to back track? Any other time they're complaining that it's not LONG enough. Let'em hunt. Lazy asses.
I also think that your puzzles are fine just the way that they are. However, I will have to agree that the red and blue flashing should be slowed down a bit. Even though it didn't take ME 10 times to get it. Lmao
I also found your "ORB", (not ORBIT), feature to be a welcome addition to the game. Along with the use for them. Not many people do that. It adds spice. Having a ghost sell you the things that you need in order to get out is a lil funny. Not to mention, things that you "don't". I liked your magic book idea, as well. Again, an added extra. The extra orbs are nice for those that can't or don't find them all. Giving them a better chance at being able to purchase the items. Clumsy task my ass! It would be a different story if you had to rely on the rest to get out. Thank God that they're not! Lol
There is only ONE thing that I would have AGAINST your game, The fact that you CAN'T use a crowbar to open a vent is a lil unbelievable. Unless, there is something special about that vent....a crowbar should do the trick.
Other than that........Great Job!!! 5/5
This game was hard but fun at the same time also i loved the book idea and the black skulls.
I definetely see improvement from the original Asylum games- being able to collect orbs by hovering, a map that you can type on rather than use paint, more logical puzzles- great job!
I love these games ,just wish i could find the secret medal . Please continue to make more and thank you .