There's a huge difference between a hard game and a very half-done game. Learn it.
Can you beat all 10 levels? There are only ten, but can you beat them all in a row without dying? We shall see.
Platformer made in 48 hours by me, Austin Labarbera with music made by Emily Lisi.
Some assets were from projects I am working on or playing with (such as the rotoscoped character), and some were from the Stencylforge in Stencyl.
There's a huge difference between a hard game and a very half-done game. Learn it.
Needs work. The animations arent completely polished over and I cant get past level one because of this wierd bubble on the ground.
Alright game for 24 hours.
Thank you!
ehhhhh
nice character animation. i like the music. it's difficult.. which is also good. sadly it is glitchy as hell.
the enemys haven't been any competion at all and the graphics do not fit together. you obviously got the necessary skills to create good games.. use them! (only played to level 4 because the "mines?" annoyed me like crazy :D
They were saws :P. Thank you for your response. This was made to be very quick, just for the sake of releasing a game. Everything being done in this game was to start a base to a much bigger game.
Thank you!