00:00
00:00
Upgrade Your Account!

Hey! To start this decade right, we believe Newgrounds should be ad-free for EVERYONE. For this to work, we need people who have the means to become paying supporters. For just $3 per month or $25 for the year, you can help this happen and get some nice perks!

For the month of April we have disabled ads on all E-M content. We need 10 people to reach our goal of 3,000 active supporters. If we hit that, we'll continue with a new goal in May!

Please check out our Supporter Upgrade and consider coming aboard!

Bad Viking and The Curse of the Mushroom King

Share Collapse

Author Comments

Bad Viking brings you his first adventure. A legendary quest to lift a despicable curse; a quest so important it will lead you to question what you’re doing with your life. Meet quirky characters with astonishingly witty names (like Colin), collect items, solve logical puzzles that are honestly trying their best not to annoy you.

Log in / sign up to vote & review!

Newgrounds accounts are free and registered users see fewer ads!

Despite some of the game being hard, there's a great walkthrough that the makers of the game made, so that redeems the difficulty.

some point and clicks I like but this is just plain odd

every part of this game is just great!! even the guide is hilarious every part of the story is good but one thing though i want you to make another one although the game was hard at times it's still enjoyable!!! but the armadillo died. also i'm an armadillo enthusiast so yea next time you should not put animals on games which kids play and show the armadillo die it's showing them animal abuse. but other than that it's great game and i think you should make a season perhaps?? also add other more characters and also start a group of ROG people (republic of gamers) it'll help you. GOOD JOB!!!

Great graphics, great story. However, so much of what needed to be done was counter intuitive to the point where it was nearly impossible to guess, and getting things right was the result of clicking around randomly and not really thinking things through. It would've been nice if there was some sort of guidance, even if indirect, like with dialogue from other characters to tell you things like how there's a worm in the log, or how the painter would need to paint your egg, or how Red likes chocolate muffins. These could've easily been included to give the player at least the slightest notion of what's expected of them.

ARRR