Kinda good but easily forgetable, has potential and wold work if was some iphone game, but with a less clunky interface like clicking on the thing you want actually means you want to select such thing instead of clicking on the cell it's standing on, since being isometric knowing exactly where each cell is when the screen is too filled with stuff is annoying, and also some morevalid reason for the player to go after high scores would be good, because if no motivation is given the game can become very boring very fast since no actual chalenge or reward is presented esceptfor the obvious, "you can reach the next level"