Great little game with complex RPG-esque elements.
Art style is quirky and consistent. This is a major plus to the setting.
A game breaking bug is the inability to reset the match after you die. This detracts from the playability.
There is little information on how to play the game, and the player is thrown into a scenario where their HP is dramatically being reduced. I constantly felt like I was mashing buttons based on icons, with no real understanding of what the attacks do or how they would strategically affect the enemy.
The game also gave me little to no incentive to learn this system through either punishment OR reward. I was ultimately left me feeling dissatisfied by this lacking element.