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You need to survive as a potato which grow bigger and bigger..
Fun combination the rotating world, growing/shrinking potato with upgrades + everything seems to work! No bugs that I noticed of. OK, it might not feel professional and some might ask "why a potato?" but on the other hand you can always say "why not ?" :p
There's a concept with sound and all. For something created in the bounds of LD, I think it's "Not bad al all.. I liked it" (which is, according to NG, equal to 3 stars )
Thank you I'm really glad someone liked it :D, and LOL why not ?
Even within the confines of Ludum Dare and the strict time limit, I've seen better games. The graphics suck, but you're already aware of that. The sound effects I would rather you'd have left out entirely or at least included a mute button. The platforming itself seems to work well enough, though, and the concept behind the game isn't bad. What the game really seems to lack is any kind of goal or scoring system or even just more things to explore.
Thank you I was trying to do a score but I did not had the time because I had an exam tomorrow, but i think its not bad for my first LD !
Warning wall of text after this message.
Ok... Firtst the graphics, i know they took work and i'm not saying i can do any better but... they suck. Then the sound, in a word: annoying, the jumping sound plays continuously, the death sound hurts my ears, the powerup sound is almost the same as the jump sound (not necessarily a bad thing), the hurt sound i have nothing against. Moving on to game mechanics, just basic... nothing out of the ordinary you grow with water, you shrink from damage, you can get crushed (which is a fun little surprise), spawning damage sources (can't call them enemies), powerups, platforms, etc. Now onto the bugs: couldn't find many but the ones i found are pretty big like the shop only working once and even then taking almost all your money (like you had 16 it asks for 5 and you are left with 1, *sometimes*, but it's not like you could do anything with it), spawning of platforms and damage sources 100% random meaning you can get killed by a platform that appeared out of nowhere (remember the getting crushed thing?) which happens quite rarely but is annoying in lategame because everything (except the rotation of the planets) reset when you die. And lastly as far as i found there is only one level (not counting the tutorial). But that's just my 50 cents...
I thank you so much that you took the time and made a review about my game, firstly this was made for the Ludum Dare 34 competition if you weren't aware, secondly I agree 100 % that the audio was terrible and I didn't know how to fix it, the graphics are shit, and I'm aware of those bugs like the shoping planet takes most of your money, sometimes you can't jump, and you get mashed because there was a glitch that you would get inside the planet, all the bugs were because I wasn't experienced enough(6 months) to fix them, but again thank you so much for being honest it really helps me out and makes me a better developer!
Help Tempo ascend the Tower of Tune in this mind-bending puzzle game!
Collect ingredients, avoid obstacles, and feed customers!
Kill your enemies! Save your friends! Be the fox!
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