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One Night

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Author Comments

Do you decide your fate or do others?

Version 1.1
Simple short text adventure.
There are 7 different endings.
(My first game.)

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Ending surprised me! I was innocent. :|

I enjoyed this short game.

Some other various outcomes, longer story line, maybe even a few images here and there and/or better descriptions of surroundings would be really great. I give you a 4. Also, I'm a medal junky so please consider adding that to your games in the future. I look forward to whatever other games you upload in the future. Good job! :)

ShutterShy responds:

Thank you!

I am also a medal junkie, so I hope to figure that part out next.
About the story, I think I will do something to supplement this, but that will take time.

It is an incredible game,you should be proud of yourself

ShutterShy responds:

Thank you!

Well, it's started intriguing, but then it gets disappointing. There is no detailed explanation about the plot. Some part is not logical at all. Why did I have been convicted for killing someone, if i just go home and sleep? Whose is this house? Who is that woman? I'm confused.

ShutterShy responds:

Ok, thank you for your review.
I added an explanation to some of the endings.

I like.
Simplistic design, (imo) well written, it made me want to play the other ends.
Potential manki:
You chose to not punish or reward the player for choosing one option over the other (except for the case of dying), which in part made for obsolete decisions, as it made no difference whether the player opts for A or B.
It would have been pleasant if there was some sort of explanation as to what happened before the events of the game.
Equally, in your version of the game, clearly "you" do not decide your fate, as the player's decisions always result in one of 2 preordained situations (if that was your point, thanks for making me feel nihilist again! x), which as a game-dev can be a dangerous theme to play, if the player /decides/, playing your game is arbitrary.
Since I'm not familiar with the work process behind flash or text-based games, I'm not sure how complex a matter the above would have made out of making this game.
I think, for a first it's a well-rounded one.

ShutterShy responds:

Thank you for your review!
I was going to do something elaborate (next time), but I thought the simplistic design worked better for this story.
I added an explanation, but wasn't sure if that went against the simplistic design or not.
In any case, some decisions do count for something.
And I appreciate the review!

Credits & Info

2.63 / 5.00

Dec 13, 2015
1:30 AM EST