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Author Comments

Pietro Ferrantelli - Game Design & Programmation

Augustin Grassien (anabir) - Environnment Art, VFx & UI.

Theophile Loaec (thomaslean) - Character Art, Sound Design & Music

OrikMcFly - Environnement Art, VFx & UI


Winner of the Ludum Dare 33 (a 72 hours gamdev contest) out of 2700+ entries, made in 3 days. The game also received the Gold Medal in Fun and came 3# in Graphics and 4# in Audio.

EDIT : Markiplier made a let's play video !



Every monster in the company has to follow these three rules :

1. Kill adventurers with quick strikes, by dashing through them (Left-Click behind them to attack).

2. Kill more adventurers with your specials skills once you are promoted (Press Q / W / E ).

3. Do not upset the CEO, it will be fine. If you disappoint him 4 times, you will be fired. (and have to start a new game)


"Mobs, Inc. is hiring new employees ! The dungeon the company has been taking care of, has become so attractive that too many adventurers are visiting it every day.

Become one these new employee hired to maintain a constant challenge for these adventurers. If you're doing your job quite well, the CEO might give you a promotion and enhance you with some new powerful skills."

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It's like playing Akali but only the fun parts!

Amazing game with cool and distinct visuals, good music and sound design, and satisfying and highly-addictive gameplay.

That feeling when you get behind an archer and rip through his spine....

Great game.

Im impressed good soundtrack good gameplay but you cant stop moving

This game can be incredibly punishing if you lose focus for even a second. It's cool to have something so challenging in the mess of games on this site.

As a side note, I just failed this run. Yikes.

Credits & Info

4.28 / 5.00

Dec 5, 2015
2:49 PM EST
  • Construct
  • Frontpaged December 6, 2015
  • Daily 2nd Place December 6, 2015
  • Weekly 4th Place December 9, 2015