This game got bad once the invisible platforms were introduced. You are forced to go through a very long level very many times. Besides this the game was pretty fun. The programming was poorly done, but then you realize some levels require you to exploit these errors. I think that the game could have been a lot more polished, however.
decent but you cant make a hard platformer that isnt polished. Especially the wall jumping is poorly implemented. You also cant make everything use square hitboxes (ESPECIALLY SPIKES AND BLADES). Overall though decent game.
The music is killing me!
Very Last Level Walkthough:
Run and press jump - Door runs faster and player slows with his jump
Good job! ;)
This game needs work. Flat platforms sometimes prevent forward movement when there isn't a wall. Jumping and running is poor. (What is he sliding on when clearly there is no ice?) The rainbow cake level was a bad idea. The lack of consideration for people who typically use a controller. (Mind you even a majority of computer games use WASD.) This game in my honest opinion is poor at best as it needs to be refined before further consideration for its potential.