A typical Carmel / Deathtiger game. Short and easy. Unlike in most of their games, this one has no dialogues and humor, which makes it a little duller experience.
This is one of my favorite ones. It's abit challenging and it's fun!.
Fun game, easier than I expected and rather satisfying to complete. I was able to skip the dot puzzle entirely by brute-forcing the two-digit code.
Pretty creative puzzles in this one! The locale is pretty small, but you really make use of all there to reach the exit. A few potentials that don't lead anywhere too, so plenty of exploring. Nice game.
Nice game, nice puzzle, and as always silly atmosphere(How come a giant block used to counterweight a small piece of scroll?), WEll for this one I rated 4.5 stars because the puzzle got me confused for a while.
Dot puzzle :
There are 6 pattern of dots, let's say A > B > C > D > E > F
What we are supposed to do is to find how much does for the F pattern
For this puzzle you can easily tell it by dechiper it like this, follow the steps below :
1. From pattern A to pattern B count the dot difference(s) in my case it's 1
2. From pattern B to pattern C again count the do difference(s) in my case it's 4
3. From pattern C to pattern D again count the dots difference(s) in my case it's 1
4. From pattern D to pattern E again count the dots difference(s) in my case it's again 4
See the trend here?? And for the A>B and C>D it's always substracted, So I guess you already know how much dots in pattern F
Obviously substratc the pattern E with 1, because in my case pattern E is 10, so it will be 9 in my case
Now why there are 2 digits if we only got 1 number, simple just put 09 and voila...
The block puzzle is easier, just look at those patterns below and match them one by one into the broken puzzle, be aware you might need to rotate the pattern below, after you found the correct match, use that number representating the pattern in the box near entrance. Done. In my case 0445 or whatever