Pussymon: Episode 04

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What's up. Here's the Pussymon monthly update, in this version I remade part of the interface: now you are able to see your items, your skills and how you can get them, I also done some changes in the system, now the wild Pussymons have more chance to attack you than in previous versions (to make the game a little harder). In this version I changed the way that you unlock new areas, now instead of need to talk with some NPC you just need to unlock the skills and use them in the map. I'm already working in the next update, next month I intend to bring to you a version/episode with some examples about what I still want to add in the game till the final version, I will also make a FAQ to tell you more about the future updates of Pussymon.

New additions:
- 10 Pussymons.
- 10 new Animated Sexcards.
- 6 areas.
- Changes in the interface.
- New mechanics.
- And another things.

If you find bugs/errors just report and I will fix it.
If you like my work and want to help me create stuff more often you can support me on my patreon: https://www.patreon.com/sp3ktr3
There you can follow the feed and find exclusive patreon content like cheats and other things.

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i feel there was one misstep in this version compared to the previous episodes. damage balancing was off. 3rd tier evolutions had +50 health over your max and dealt the same amount as your max attack. If you are aiming for a 100% catch, that means it requires the target to skip a turn at the current rates, and with the lower chances to skip attacks, they are a nightmare to do. if potions, an item you have to buy, gave you full health upon consumption, they would be doable, albeit locked behind a "paywall", but they deal more damage than a potion heals, and there is no family skill that heals unlike the previous. Take all of it with a grain of salt, as it was likely fixed in later episodes, but it made this one even less enjoyable than all the quick and shallow previous episodes.

Good! I really liked it (I'm not going to give you criticism or anything of the kind now, because, whatever I say here, may already have been solved or implemented today, since the series has already passed the 20 versions), it's amazing how your work is Getting better

good job from ep 1 till now, i think im gonna love the rest

The series is getting much better, the battle system is feeling pretty good now, it is also beginning to feel ore game like then point click cliche.

Credits & Info

4.08 / 5.00

Aug 24, 2015
2:43 AM EDT
Adventure - Point 'n Click