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Game Experiment: Gamma

Score:
rated 2.73 / 5 stars
Views:
2,256 Views
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Genre:
Action - Shooter - First Person
Tags:
shooter
experiment
learn
science

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Credits & Info

Uploaded
Aug 4, 2015 | 1:06 AM EDT

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Author Comments

Take part in a real-life experiment!
Researchers from the University of York want you to play a game they’ve made – and after you’ve finished, they’ll explain how what you just did helped to create new science!
Not only that, but you will get your results from the experiment and an explanation of what they might mean: You may even learn something new about yourself by playing too.
Take part now – have fun, and also help scientists to understand games (and gamers) better!

Reviews


xdude8xdude8

Rated 0.5 / 5 stars

what was with that "fps"? i stood around for 3 minuetes and then later got asked 14 questions about it where i answered not at all for all because none of it was relevant



daniel2014daniel2014

Rated 0.5 / 5 stars

this game is boring,and it isn't fun. please don't put accept this.



xder6kxder6k

Rated 3.5 / 5 stars

i like it



RilifaenRilifaen

Rated 3 / 5 stars

When filling the words, I don't think I was affected by playing the shooter game before, but because the words had similar context. If you filled 'do_ as dog', 'c_t / cat', 'fis_ / fish', 'she_p / sheep' and then saw 'co_', you are way more likely to fill in 'cow' rather than 'cog'.
The same here; I think people will know what you want them to fill in just by looking at the words, so they will either do just that, or spend time trying to think up alternatives for the apparent picks. Perhaps adding some unrelated word clutter might make your intent less obvious, but I'm not a psychologist, so I don't know.
In the game itself, the movement speed could be a little faster (jump could also help), but that's not really what this all was about, so it doesn't matter much.

Good Luck with your experiment. :)



t4uplt4upl

Rated 2.5 / 5 stars

1. Frequency of what?!

2. The moving controls require improvements. I get the idea of this project isn't to make awesome game but for f*ck's sake make it playable.

3. The words were difficult. English isn't my native language but I do consider to be fluent at using it. Consider limiting number of words to simple ones or start with shorter words and make longer below

4. Questions were confusing. Did enemies effect my gameplay? Well they are shooting at me and I'm trying to shoot back at them - is that "effecting gameplay"? Is this really what this question is about? I hate that you can't mark your answer and then send them once you are over. What if I made a mistake while marking them?

5. I was hoping for some short explanation at the end. Instead of I got short typical university promo bullsh*t. I know we are all whores for Likes but if you are serious about this make a link to the site with description of the project and what was this game about.