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Maryse

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Help Maryse find a way out of her haunted home.

This is the second game I've ever done, and I'm only a graphic designer. I know pretty much just the basics of Adobe Flash.

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I really see potential here, you got the look of the monsters right on spot and the sound effects do their job at spookying the player (even than the noises are somewhat out of place) but by the technical perspective the game don't play neatly, movimentation is clunky and slow, the "aura" when you are supposed to click something don't really merge with the horror ambient, there is no time to relate to the character and to build-up tension, everything seems rushed at the story, and for god's sake, no jumpscares please (they're overused, mostly expected and don't help with the game's enviroment). This game really makes me want to accompany your work but at the same time show how crude it is at the moment. Tip: try to get this idea to another platform, maybe a 3d engine and get into it, you have a bright future with games!

This really needs an epilepsy warning.

Simplistic graphics and playthrough but I can't help be drawn to this game's Silent Hill-esque atmosphere. I felt great tension toward the monster encounters and like how the sounds and gritty look to the game add to it overall. I wish there was more to it. Good job!

great, the LOOK is a lot like Deep Sleep series. Which is a GREAT series. yu could learn from Scriptwelder, on that front. on the other hand, movement is clunky. Getting rid of the first person actor could make it scarier, so the player feels more immersed in the world.

movement must be smoother. action sequences are really stick-y too. make sure it is smooth next time. ;) LOVe the backgrounds! as for the monsters, without changing your style, maybe do it this way instead?

- more War of the Worlds (original), less jump scare. (infer the horror, rather than show it right away. build Up to it, allude to it, let it caress your psyche slowly, painfully, like Samarra or Kayako or Tomoe is about to rip your fingernails off one by one, but you don't know when.

;) nice attempt!

This game looks similar with Lone Survivor.