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Runny Square

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Broken Steer 5 Points

Crashed without turning left nor right.

Clockwise or Counter? 5 Points

Tried both preferences of direction.

Crashed Again 5 Points

Crashed for the second time.

Crashed Before Starting 5 Points

Crashed before start line with 0 score.

First Score! 5 Points

Reached 1 point score.

First Time Crashed 5 Points

Crashed for the first time.

Second Score 5 Points

Reached 2 points score.

The C Button 5 Points

Checked the Credit screen.

The Mouse and The Keyboard 5 Points

Tried mouse and keyboard for playing.

Even More Scores 10 Points

Reached 8 score.

More Crashing 10 Points

Crashed 8 times.

More Scores 10 Points

Reached 4 points score.

Crashing More 25 Points

Crashed 16 times.

More Than Fingers Can Count 25 Points

Reached 11 points score.

Still Surviving 25 Points

Reached 16 points score.

Being Tough 50 Points

Reached 24 points score.

Crashed so Many Times 50 Points

Crashed 32 times.

More Than Fingers and Toes Combined 50 Points

Reached 21 scores.

Masochist 100 Points

Crashed 64 times.

Square Masochist 100 Points

Reached 32 points score.

Author Comments

Gain points while going around the track without crashing the wall. Also, the square will keep getting fast from time to time.

This is old game I made in December 2014 ago as Ludum Dare 31 entry, added with medals and scoreboard.

How to Play:
- Press space or click to change directio
- Don’t crash the wall
- The square’s speed while keep increasing from time to time.

== Update 1.0.2 (27/7/2015) ==
- Fixed the "More Than Fingers and Toes Combined" medal (which requires 21 points)
- Based on the statistic of the highscore, points required to get 50 and 100 points medals has been scaled down.

== Update 1.0.3 (29/7/2015) ==
- Optimized some code to improve performance

== Update 1.0.4 (9/9/2015) ==
- Fixed medal name "Crasbed Before Starting" typo into "Crashed Before Starting".
- Medal reward for scoring will be rewarded after crashed. The previous was the moment when reaching certain score which cause distraction/disturb concentration.
- Added some codes to store and manage api better.
- Changed "?" button link into NG's profile instead blog

Reviews


The main reason this game is so hard is because it lags, especially as things get faster. Nothing like pressing the button or clicking the mouse to move, then the square decides to wait a bit too long before actually acknowledging your command, and maybe this lag is enough you crash into a wall.

Sometimes lag in games is unavoidable, but simple games really shouldn't have any lag, so that's definitely something that should be fixed in the coding -- gotta optimize out something because your game lags and it shouldn't.



its hard as fuck just to get 2
there's not much to this either



Cute, fun, and simple. Nice job!



First of all thanks for the 220 free points! XD

This is basic and I appreciate it for its... Generosity... With medals

I just have a few recommendations for more medals:

Dizzy - Spin in a circle 5 times in a row without crashing - 20pts.
Nope... - do a U turn - 15pts.
esreveR - Complete a lap in reverse - 75pts
Cheaters never win - Go behind the start line and then pass it again - 25pts.
Close Call - Be at most only 2 pixels away from the wall - 50pts.
Why? - Die very close the next lap - 10pts.
WHY!? - Die very close the next lap with 10 points - 75pts.
WHY U SO MEAN!? - Die very close the next lap with 31 points - 100pts.
WHY MUST YOU TORTURE ME CRUEL AND SATANIC WORLD!? - Die very close the next lap with 99 points - 500pts.

I understand the last one is steep but... Whatever...

Last thing... The points you get for medals don't make sense to me sometimes... Not a big issue, but it really nagged me... For instance:

I get 100 pts. for dying 64 times which is easy but for persisting on and on to get a score of 8 I get 10pts.? I spent 40 minutes trying to get a score of 8 and that's all I get!?


People find this review helpful!

I like these kind of simplistic games and it caught my attention.

However, there's a huge drawback which is the constant pop up of medals. They popped up so often while unexpectedly that it was hard not to be distracted by them. Every time I was happy to master another round, but sometimes it flashed, blinked, played a sound and hid the score, which was very annoying. Or is this part of the game?


NeithR responds:

Thanks for the feedback! :)
Sorry for the distraction, it shouldn't do that.
I will update it in the future (especially after I publish a new game this week) so the popup will be appeared after the player crashed :).

Edit(9/9/2915): Done, the medal popup by getting the score has been changed. This time it will reward after crashed only. Once again, thank you for the feedback :).

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Credits & Info

Views
18,712
Faves:
41
Votes
325
Score
3.50 / 5.00

Uploaded
Jul 27, 2015
11:00 AM EDT
Genre
Skill - Avoid
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