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The Clock & The Chaos

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Chaos Control I 5 Points

Resisted for 1 minute without any broken gear.

Resilience I 5 Points

Resisted for 2 minutes and 30 seconds.

Chaos Control II 10 Points

Resisted for 1 minute and 20 seconds without any broken gear.

Resilience II 10 Points

Resisted for 2 minutes and 45 seconds.

Chaos Control III 25 Points

Resisted for 1 minute and 35 seconds without any broken gear.

Resilience III 25 Points

Resisted for 3 minutes.

Against All Odds 50 Points

Resisted for 3 minutes and 10 seconds.

Secret Medal ????? Points

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Secret Medal ????? Points

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Secret Medal ????? Points

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Author Comments

- Best played in fullscreen! -

In this short game you play as a maintenance automaton repairing a clock that is getting destroyed by chaotic energies.

It was done in ~10 days for a game jam requiring less than 5 minutes of gameplay.

- Controls -

Use the arrow keys or WASD: left and right to move, up to jump, down to repair.
Don't let chaos reach the inner gears. If they break, the game ends.
You can use the K key to suicide and restart the game.

Images and animations are all done by programming, using canvas drawing primitives.
The music is "suddenly, i feel alone" by OmegaP
The font is "Metamorphous" by Sorkin Type Co
The sounds are public domain from freesound.org

- Developed using -

Game done using Javascript with the Phaser framework.
Some UI elements done with HTML/CSS

Text editor: Notepad++
Image editor: None
Sound editor: Audacity

Reviews


So, funny story: I first played this a while ago and just now came back to it. Only today did I notice that I could jump. That made the game *so* much better. Without noticing that part, I'd been forcing myself to scale and descend every tower of gears. I found myself hoping that the machine would break down so I wouldn't have to deal with as much of it.

This time around, I could use the established structure as a tool for reaching the rest of the structure. Combined with the deepening music and the chaos magic's understated but steady increase in the background, it felt more like a willing contest.

...doomed, but willing. Very nice!



Interesting, looks simple but after a while it isn't :P



Excelent! It may seem simples, but I tihnk there's a great deal of art to it. Loved it!


morazor responds:

I'm glad you enjoyed it! I work as a programmer, so I'm very proud that you like the artsy side of the game :D


Interesting game! The story was unique and very well-executed, especially for such a short game. It also took me a playthrough to get used to the controls, but after getting used to them I found the gameplay to be smooth and enjoyable.



I love it. I enjoy the challenge of it so to say. It was hard to understand the first try especially with getting use to the controls of how the little "Robot" (What I call it :P) walked. but after you got the hang of the controls and to shift between them fast enough you find it easy and enjoyable :P


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Credits & Info

Views
7,347
Votes
187
Score
3.51 / 5.00

Uploaded
Jun 12, 2015
6:20 PM EDT
Genre
Action - Other