It is surprising how much emotion you cam get out of two fiery balls of gas, but there is, and it is quite strong. The concept is pretty unique, stay in contact with the orange orb for a set period of time to advance, that is great. I really like how each level poses a different challenge.
The music is amazing. It fits the mood and motif perfectly; and captures the struggle of the blue light to a tee. It sounds kind of like something from the guy who made the Salad Fingers videos.
I did notice two glaring problems with the game though, that keeps me from giving it a higher score. One, the controls are a little weird. the inertia from the blue light carries it to the other side of the level, but it didn't seem to matter. Which brings me to problem number two, the game was a bit too easy. The blue light didn't drain all that fast and it was fairly simple to keep it full until the end of the level.
It is sad that the flaws in this game are so pronounced, which keeps it from being a great game, because we could've been playing a masterpiece. If this game was from a first time developer, then he did a fantastic job. For what the game is worth as is, I'm glad I've played it