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Samurai Run 2

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Author Comments

The brave samurai warrior needs your help in order to clear the woods from goblins and all the other monsters. Keep in mind that this mission is not going to be an easy one as there is no time to stop or rest. Strike your enemies with the force of lighting while running towards them and be careful not to fall in the traps set in your way.

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This game has a good learning curve to it, I would like a health meter instead of being hit once and losing a life. You could also have food lying around such as pork buns or bento boxes to increase your health than!

This solid groundwork for a larger project.

The artistic style is polished, and the obstacles just varied enough to be sustainable.

That being said, the player needs more to keep them playing over again than a score attack feature. As others have stated, upgrades would go a long way to these ends. Especially considering that as it stands, gold has no other purpose than to be a scoring mechanism-- made redundant by the actual score. That gold has no use is doubly an issue; the player has no obvious incentive to collect it otherwise, aside from the aforementioned score, thus further emphasizing the redundancy.

You're getting there. Best of luck in your next attempt.

adytt responds:

Once you collect 100 coins you get a new life.

I've had to restart the level too many times. Why does it tell you how many coins you got if you can't spend them and they just reset? Those rolling rocks are too hard to jump over.

adytt responds:

Once you collect 100 coins you get a new life.

Meh it's okay I guess.

Yeah I think some upgrades would be nice maybe even a difficulty setting something like this is better on a phone if you ask me

Not bad, not bad. Never played the first one but I must say that this isn't half bad. The only critique I must give is either an item shop of sorts, such as in every other running game for things like a boost along in the game, or a magnet, better weapons or something. Or something to make the game faster or harder enemies. After you get into a groove it becomes rather easy. But overall not bad at all.

adytt responds:

Thank you very much for your appreciacion and for giving me some nice ideas to use in the next project.
Regards!

Credits & Info

Views
3,706
Faves:
3
Votes
10
Score
2.17 / 5.00

Uploaded
Jun 3, 2015
1:58 PM EDT
  • Daily 5th Place June 5, 2015