This game is fun, has a unique idea to it which is good to see! I completed it on legendary and will now be seeing what it's like on immortal. I figured it might be hard given the wide range of skill levels out there and the catering towards all but I was wrong. The game is very age friendly and aimed towards people of all ability. I have topped out at 127 WPM on 10fastfingers myself, it takes some practice but with time anyone can learn to touch type efficiently, don't get discouraged!
My only nick towards this game would be the zoom, everything appears very small and it's hard to read unless you CTRL + Scroll.
I appreciate the appreciation! My record was 134 WPM (http://10fastfingers.com/user/436768/) although when I just tried again and got just 112. Making this game involved typing a whole lot since a lot of testing had to be done and apparently after playing osu! I was able to read fast enough to keep up with my typing speed.
I played the game most comfortably in Legendary myself, which involved a bit of grinding as opposed to in Elite which likely wouldn't need any grinding at all.
I'm glad to know that you like the game enough to replay it in another difficulty!
The last difficulty ("Keyboard destroyer") was a "just in case" difficulty which would be extremely hard since the difficulty also affects the enemy's HP. Immortal would probably be really hard as well because of that.
Completing it in Legendary itself is already impressive! I usually don't find people typing as fast as I do and it was easier for me since I have the Developer's Advantage which is knowing all the enemies and cards.
Liked the idea but its counter intuitive, could have been prettier. it's too difficult, I got ass kicked by slime!
Lol just lower your difficulty.
Click Lower Difficulty on the Menu. (Bottom right)
This is actually a very interesting game that you would never see outside of a browser. You could have spent more time on the design, because there's one issue that anyone can see right away: since you have to write "sentences" to take any action, it seems optimal to spend 100% of your attention on typing, ignoring anything else. One solution that i see is to make the words complete themselves very slowly(or some sort of passive benefit), so if you want to stop typing to select a card, or check the status of the game, you will not be punished too hard.
A review! That was pretty quick.
Actually I CAN type while paying attention to card selection and what card the enemy uses and even the stats (buff, debuff, DPT, Regen), but maybe that's because I designed the cards and drew all of them so when I see the pictures of the cards I can quickly recognize them. Maybe this is easier if you can type without seeing the keyboard at all if you can't already do that.
I can't really change that part of the game but here's a tip:
Before going to battle, plan ahead on which card will be used after which. So you already know when you're playing, which card to save until which card shows up and then you use this card and then that card. Thus you spend less time on thinking yet can still use cards in strategical order.