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I animated this March of last year. It's an adaptation of the boss fight against Null AKA young Frank "Gray Fox" Jaeger, if it played out like more of a cinematic fight scene.
Written, Edited & Animated by Kamran Nikhad
Animated with Autodesk 3DS 2012 Max Faculty Edition
Models and environments from Metal Gear Solid: Portable Ops.
Metal Gear Solid: Portable Ops and all models of its' likeliness are the property of Hideo Kojima & Konami. I claim no copyright.
For more videos, check us out on youtube:
Hope you enjoy!
Really got to play this game sometime! The snippet of storyline's intriguing, I want to know more, what happens after, who that perfect soldier is, what their relationship is... so many questions! Animation was great, even if all the hand-to-hand combat moves, falls, turns, etc didn't really have the full agility or power it feels like it could've had... maybe to stay true to the game? Overall, nice homage to a grand classic.
Getting the flow to the actual hand-to-hand has been something of trial-by-fire, if you will. I'm still trying to get the hang of staging the fight properly and translating it with the models, but I'm hoping with each one, I'll learn to get a better handle on it all.
Thank you kindly for the feedback. Much appreciated.
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A short animation about some glorious ice creams
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