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Simple random generation based endless arcade shooter, nes style.
Space = control the ship up (like flappy bird)
arrows (left / right) move horizontally.
ship shoots automatically.
on mobile the controls are:
upper left screen = up / left
upper right screen = up / right
lower left / right = move horizontally only (ship will fall down)..
so.. this is my first ever unity and real coding (c# ) based game, im making this as a school project, it has to be ready in 2 weeks so i am humbly asking your help and opinions..
these functions are coming:
tutorial for controls, what to pickup , what to avoid etc..
maybe a boss fight
tell me what you think, what you like or dislike :) thanks!
ps. if you are seeing annoying developer info:
hold ALT from keyboard, right click the game area, RELEASE CHANNEL - > UNCHECK develop option
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