This game is annoying and it sucks.
This is our world. Let us try to make something wonderful. We'll begin inventing things, and create something called technology. Let's build big home areas, move-able boxes that get's us from point A to point B, boxes that takes us above the blue thing we are in. Let us build flipped-around basins that allows us to stand on water, and small hold-able tubes that can release small circles at high speed. Yes, let us do much more to our world. Create something that saves what we see. Make something to talk to someone from a far. And so much more.
But to begin all that, we need research.
You start off in a wonderful natural planet, Earth. Due the the thirst of obtaining knowledge, humans try to create something called technology, and make the world a better place. Go through the levels, and advance further on in technology. Good luck!
Made for Ludum Dare in 72 hours, based on the theme: An Unconventional Weapon.
This game is annoying and it sucks.
I could agree, it was a bit tedious in development as well, I hadn't liked the limitations I was experiencing during development- things not turning out how I wanted them. Welp, there's only so much you can do in a 48hr game jam.
Thanks for trying it out.
Good job man! Turned out great for 30 hrs of work. Your drawing is improving too. I look forward to the next one.
Thanks alot! XD
The game is great. Though the music is horrid. And you really have to improve graphics. But, i'm still feel bad that i did'nt made a better place.
Thank you. I know the music was horrible. I scrapped it down in a few minutes.
The actual game wasn't as bad as the music.
Thank you. I just scrambled some notes during my rush hours of the jam. :3
The game wasn't BAD, but I mean it seemed like it was portraying the wrong message.
Thanks. What message you think it should have been portraying, then?