Nice job, this definitely was funny. What I liked about it was how you managed to make sprite characters travel across 3d backdrops without it looking displaced; that is impressive considering how easily that can come off looking amateurish. You had decent voicing for the piece and I felt that it managed to carry a short story with the scene transitions that went with it.
My major point for improvement would be leaving more time for the character movements; it came off as very jumpy even in the 24fps setting. I hope to see more from you.
It wasn't the best pixel animation I've seen. And don't you need all 3 triforces to be unstoppable? Not just 2?
Watch the show, I dunno
A decent take on the intro of the Zelda animated series.
You get a lot of points for actually making me laugh.
Allright, lets go.
+ Good audio quality
+ Using flash
+ No extensive credits rolls for such a short movie
- Non-optimal sprite usage. You need to learn basic lipsynching.
- Somewhat low frames per second. I recommend at least 30 for movies like this+
I look forward to what more you can do, especially at your own pace.
Thank You so Much! and I know the FPS is low, my teacher hardly knows anything about what she teaches, so she demanded it be 24 fps. Sorry about that. And for the sprites, I was pressed for time so lipsynching is something I really want to learn but just didnt worry about for this project.
But Thankyou Thankyou Thankyou for sharing your knowledge.