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After The Credits

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Z - Jump
X - Shoot
Arrows - Walk

A very short (5 to 10 minutes) game which answers the question: How does a video game character find himself in the "real" world, after he has defeated the final boss, rescued the princess and saved the universe, considering his only skills are running, jumping and shooting everything in sight?

After The Credits was made in 48 hours by Acid Wizard Studio (the guys who made Darkwood) for the Global Game Jam 2015. It won 1st place overall at our site (Polyjam in Warsaw, Poland). It has been refreshed in 2019 to work with the WebGL player by Bennett Hunter.

After The Credits is based on Contra by Konami and uses it's music and sprites for the main character.

This version has slight adjustments to the one shown at the jam site:
- The intro (final boss fight) is now playable, instead of a animation.
- Added a screen with info about the GGJ.

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Well notbad here I like the game could use more levels maybe more elements of hidden elements


como juego

too short !!!! it needs more stages, i wanted get my boss head after the firing


Nice! Also now there is a final boss recreation! :D

Credits & Info

3.78 / 5.00

Mar 2, 2015
8:30 AM EST