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Cast a spell [Prototype]

rated 2.01 / 5 stars
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Action - Shooter - Multidirectional

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Credits & Info

Feb 25, 2015 | 2:03 PM EST

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Author Comments


This is a Prototype of a Game I made last year.
It's a bit unbalanced and I know that a ingame Instruction / Tutorial is missing but I think the text below explain it too :)
Just wanted to share it with you.

= The Elements =
Arcane - Simple Elment, Cheap, and Fast
Fire - Give Damage Over time
Ice - Freeze the Enemy, give no Damage
Lightning - Enemy deal Damage to some other Enemys

= The Spells =
Shoot - Simple Element Shoot
Area - Cover a Area OF X with Y Elements
Shield - Magical defense Shield
Shockwave - Push away the Enemys
Get - Collect Items (Health / Mana Potions)
Again - Cast last Spell again

= The Grammar =
AREA OF (NUM) [ELEMENT] AT [##] (ON [##])
GET [##]

= The Examples =
Shoot fire at 12
Shoot 3 arcane at 22
area of fire at 44 on 25
area of 10 fire at 22 on 10
get 24

= Gameplay Video =
Here's a small Video of an early state of the Game (No Sounds and unfinished particle effects)



Rated 5 / 5 stars

I'm Can Not Start It Game :-(


Rated 4 / 5 stars

Really funny and original game. It's hard to understand at first but when you understand that you're supposed to write the spell it's really easy to understand the rest and control the game. However, you need to be a fast typer to survive, I had no problem with it myself. But when looking at people who aren't used to typing with computers it seems that they might not survive for long.

X-Tender responds:


I also had an Idea to add a Freeze (Like in FTL) or Extremely Slowdown mode. So you switch to the Freeze mode, cast alle your spells like: "Ok there are 5 Guy, two at the bottom and the rest spreaded around. So I Cast a area spell on the group and then two arcane shoots at two of the other and the third one, which is a ice monster, get a Mighty Fireball in his Face!"
After you have prepared a queue of spells you leave the Freeze mode and the magician release all the Spells in the Order you made it before".
So you can play with a little bit more "Tactic" and not just made rush spell casts and it would be playable with a big count of enemys.

This could also be extended to that you are walking around a world and then cast the spells on Enemys / objects.


Rated 3 / 5 stars

it looks like it should be a cool game... what are the controls?

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X-Tender responds:

You have to type a spell. For example "shoot fire at 26" 26 is the ID of the enemy you want to target.
You can also shoot multiple spells with "shoot 4 arcane at 20" or a fire ball rain with "area of 10 fire at 10".

It would be nice to add some lessons ingame to teach the player the spells :)

You find some more details in the game description.