Cute and challenging.
Cute and challenging.
This is a fun game. Reminds me of Bejeweled and Candy Crush Saga.
This game is straight forward. This is fun to play. the levels were no bad at all. Each level has a type of Challenge of their own. i tried them all.
The hearts were really something. i loved the design of them and the color design of them on the other hand. The 60 Seconds really focuses on Speed. it has great balance in my Opinion. I Did enjoy making chains as i play the game. I Did get some big chains. I really enjoyed the game as i played for the very first time.
I Did get medals. I will get the rest of the medals when i play the game again. Anyways I Did like the game when i played. Keep up the awesome work
I always like reading comments like this one, thanks so much!
This game feels like an ambient addiction! Replaying the levels isn't a gruelingly aggravating process, but more of a hopeful one, that the blocks will turn out better, that you'll connect them quicker... it's like an arcade lottery, with a little strategy involved. The 60 seconds mode places a lot of focus on reaction speed, which is a good balance against the other two, though I prefer those better, being able to create chains at my own pace, hoping for the right colors to drop down, it's a catchy game! Highscores; medals all work well. Good game!
Thanks for your great feedback and comments! Glad you enjoy the game!
This game is decent overall - having a mix of arcade points type of gameplay and a bit of puzzle strategy. I played through and got all of the achievements except one. However, in terms of mechanics and theme it does lack some kind of higher level uniqueness.. almost, like a kind of complexity. I think for me at least.. Overall the game works, but it's so simple and straight-forward not a huge impression is made on me, I feel as a gamer.
if you found a way to combine your game here with something like this: http://www.newgrounds.com/portal/view/650550
then you would have something VERY interesting..
One final thought. I think it would be nice, and cool, if you found a way to program the challenge mode to always have at least one possible 5-chain hidden somewhere in the board, so that it was possible to continue on endlessly... I say "it would be nice" because I imagine working that out would be a little tricky-- what could easily be done is to have a no-points infinite mode just playing for nothing but to pass time (very high replay value in a way).. but boring, so "it would be nice"..
I've played "Words All Around" too, and I have similar feelings about that- naturally, they are very similar games..
Thanks so much for great and constructive comments, I will definitely think about them more!