The CPU just moves up and down, and when the ball passes a player or CPU it will glitch back if it is close. The music.... yeah.....
My submission for the 8 hour game challenge. Now with music and difficulty settings. Version 2.0
The CPU just moves up and down, and when the ball passes a player or CPU it will glitch back if it is close. The music.... yeah.....
Very easy, you can just stay at the begining. Also add some music :P.
Very bare-bones. The enemy doesn't even have any A.I. past moving back and forth, so it's pretty inherently poor quality, even by pong standards.
Any suggestions for how the AI can be improved?
not bad, i know pong is fun to program, maybe randomize the moves of the computer a bit more, now it is just going up and down
next time you could try adding some music to it just as an improvement