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Super Mega Ultra Tank

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Updated to HTML5 After finding the lost source code!

+ + +

Following a desperate chase across the full length of the northern continent of the doomed planet Mortos, there's finally nowhere left to run. Bursting from the treeline, the Super Mega Ultra Tank finds its path blocked by the ominous, and ominously impassable, Iron Mountains. There's nothing left to do but launch the sputtering distress flare and pray that the extraction team makes it in time. "12 hours!" They cry through the roar of atmospheric static, "Bugger!" Moans Super Mega Ultra Tank, as it turns to face THE ZOMBIE TANKS OF MORTOS!!1!!ONE.

WASD or Cursor Keys to move

Left-mouse or left-Ctrl to fire

Survive for 12 in-game hours against the relentless zombie tanks, then head back to the extraction point to GTFO!

This is my first effort at a full game, just to see if I could actually do it. I hope it provides some entertainment!

I've used lots of assets and audio provided freely by third parties. Credits are in-game, but just in case, here they are again:


"Steel and Seething"

"Industrial Revolution"

Kevin Macleod (Incompetech.com)

Sound Effects:

Sourced from http://www.freesound.org

/ people/smcameron/sounds/51467/

/ people/bone666138/sound/198852/

/ people/ggctuk/sounds/80498/

/ people/ggctuk/sounds/80499/

/ people/adam_n/sounds/166157/

/ people/m-red/sounds/183869/

All Audio licensed under Creative Commons: By Attribution 3.0


I didn't make any of the audio used in this game! None of it! If you like any of the audio (and why wouldn't you?) hit the links and show the creators some love.

Tank Models and Textures:

Pol Brainstorm



These are free to use and freely available in the unity asset store. Contact Pol and give him props for his awesome work!

Dropship Models and Textures:

pryme8 (Andy Butt): pryme8 AT gmail DOT com


Andy seems like a decent sort, and assures me he's produced loads more models than just this low-poly beauty. Check out his other stuff!

All Other Graphical Assets:

Unity Technologies

Putting it all together and getting it working:

Dom Driver


Log in / sign up to vote & review!

This could use some work. But your first full game? Not half-bad at all! Graphics are good, concept is good, gameplay could use some fine-tuning. Has a lot of potential, and I think if you worked a little bit harder at it, you'd have a real gem here.

BeefyElbow responds:

Thanks for the feedback! You're right about fine-tuning: spawn times, tank difficulty increment, game length etc. could probably all be fine tuned for quite a while until perfect. To be honest, my goal was to just finish the game in a playable manner. I've got so many ideas for the sequel that I just had to knock SMUT on the head or I'd never get round to starting it.

Great game, very addictive.

BeefyElbow responds:


I am not a massive gaming fan but loved this little game! Fast, fun, intense and using a simple concept; it kept my interest, got my adrenaline pumping and had me going back time and time again. The choice of music and sound effects are really funny too. Simple, fast and fun!

BeefyElbow responds:

Thanks very much - good to know the casual crowd digs it!

Credits & Info

4.06 / 5.00

Feb 17, 2015
3:58 PM EST