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Gem Seeker

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The objective of the game is to collect all the shiny gems and reach the exit. However you will have to avoid all the hazards.

Move with the WASD or arrow keys.

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Un jeu qui a du potentiel mais se doit à mon sens d'ajouter du dynamisme à tout cela. En effet, les mouvement sont certes bien calibrés mais une grande mollesse se dégage du jeu. Cela pourrait grandement améliorer le jeu car les graphismes sont jolis, les animations bien gérées mais tout cela manque tellement de vie que ça altère l’intérêt. Dommage.

my video experience: https://www.youtube.com/watch?v=8x_PluBxMcI

gamescarab responds:

Thanks for making this video.

Let's begin,
I started the game and saw, how well-done these buttons in the main menu are. I like their animations - pretty neat. But as I clicked "Play" and saw the "Level Select"-menu, I didn't know what I have to do - of course clicking on "1" or "2", but I just didn't know what these "Areas" are. It is not needed to add a discription, maybe just little graphical differences would have been nice. So, I clicked on "1" and see an 'Angry Bird"-inspired level-selection. This is nothing bad, but something more individual would have been nice as well. But this is is fine, too.
Now, the game itself;
alas, there are some points of criticism. The gameplay mechanics are all very basic. You walk and jump. Nothing bad. But the point, you can't adjust your jump height is - not tragic - but, arousing criticism. The obstacles are neat and very well drawn just like the rest of the game and a degree of difficulty is existent - good.
The leveldesign is ok, but I like the leveldesign in level 2 better
But one of the most troublesome thing is that the general gameplay is just too slow. Really. You jump slowly, you walk slowly, everything is too slow. This is sad, because it is in general a not-so-bad-game, in fact, I liked the graphics and your art-style, but this slowly gameplay affects my experience of play, unfortunately.
All in all this game is just OK. It would have really been better if everything was a bit faster.
But I besides that critcism stuff, I had actually fun playing this game, so heads up and keep getting better making games!

gamescarab responds:

Thank you for your helpful feedback. I will keep your points in mind when I make my next game.


Cute generally
The game actually does introduce some fun mechanics later on.


Short, the game takes about twenty-five minutes to play through the whole thing.
Nothing really new

Generally a fun game throughout, in the end I give it a 3.5/5

gamescarab responds:

Thanks for the constructive feedback.