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Cloud Of Souls (Demo)

Score:
rated 2.95 / 5 stars
Views:
2,915 Views
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Genre:
Adventure - Other
Tags:
demo
multiplayer
coop
unity

Credits & Info

Uploaded
Jan 17, 2015 | 8:48 AM EST

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Author Comments

Cloud Of Souls is an online multiplayer game inspired by Zelda and Twitch Play Pokemon. You play one of the numerous souls trapped inside a human body. Go on a quest to get your freedom back!

For a better experience, play with your friends.

This early alpha demo contains the main gameplay mechanics, online functions and multiple maps wiith enemies and traps. This is not the final product. Cloud Of Souls is currently in developpement and this demo is here to show you the main experience of the game. Its success will help me keep the motivation to finish the game.

Credits:
Antoine SEMBLAT

Follow the progress on IndieDB: http://www.indiedb.com/games/cloud-of-souls

Support me on Patreon: https://www.patreon.com/taldius

Reviews


FrostLynx9FrostLynx9

Rated 4.5 / 5 stars

Alright. I really enjoyed this game, even with it's flaws. I'll list everything I think about the game.
-The battle system is great, though difficult ( 4 Green and One Red Soul(s))
-The Shield doesn't work
-The puzzles are easy but fun
-Left-Click is not a good option for battling, how about Left-Click as jumping and Space as attacking?
-I think there should be Spells later on in the game's development
-There should be an Offline mode, not just multiplayer.
-There should be skills (Agility, Wrath and Protection (Speed, Attack and Defense))
-The final stage of the Demo is fine (4 Green and 1 Red Skull(s)), but in the beginning, there should be a chest that offers 2 healing items
-And lastly, for the Multiplayer, change it from Someone controls and the other attacks, that can be really good for trolls, and no one wants that.
Overall, keep working on the game, but work on it. I'd say that this game is a solid 4.5 out of 5!


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DylpexDylpex

Rated 3 / 5 stars

A good start to a game. They're are some bugs but im sure people have told you time and time again.



LDeinsLDeins

Rated 4 / 5 stars

Well .... lets simply say what i'm thinking:
- missing a mutebutton
- tooltips for the inventory
- enemies are way too heavy (one single red guy is hard, 2 green are annoying, 4green + red ?!?!? WTF)
- as most times, a right-click-function in a browsergame is never a good idea.
in other words: the shield doesn't work.
- i need to open a host in order to play a single player game ? thing about add a normal singleplayer

all in all: basic game with nice 3D graphic. But needs balancing


People find this review helpful!

YarramieYarramie

Rated 0 / 5 stars

when i opened this game it said i needed a host which i cannot find, much less write inside the "host" box, its too confusing to me



3p0ch3p0ch

Rated 2.5 / 5 stars

It seems like a good start, but just a start with a fair amount of work still ahead. There was clearly some thought put into the enemies' fighting mechanics and how you should go about slaying them, particularly for the green guys that (I think) cast green spells that will hit you if you're not running full speed, although the character's swinging his weapon does feel sort of awkward. I got killed in the room where you're supposed to use the shield -- right clicking would only make the shield come up for a second and would give a popup menu with "Go fullscreen / Unity player / Setup", so that should definitely be modified. It could also really use some background music.


People find this review helpful!